restopen.blogg.se

Metro exodus trainer megagames review
Metro exodus trainer megagames review











metro exodus trainer megagames review metro exodus trainer megagames review

It also helps that the game is a joy just to be in. I can see the change I bring to the world and it feels like my actions matter. When I put other survivors ahead of my immediate mission, Anna thanks me for my kindness. When I go out of my way to retrieve a souvenir for one of the Aurora's members, they're visibly overjoyed - as I am when I later see them using it in the Aurora's passenger car. When I lower my weapon before approaching a group of survivors, they thank me for my show of peace. There's no shortage of madmen, but there are also people with actual morals, and it is so nice to play a post-apocalyptic shooter where everyone I meet isn't a stupid bandit wearing half a bear and most of a lawnmower. The nuclear war that started all this essentially reset humanity, and it's fascinating to see how people in different regions choose to live in this new, ruined world. I love how responsive its world is, how organic it feels. Scavenging for supplies, upgrading and maintaining my gear, and ticking off items on the to-do list I set for myself never got old in the 20 hours it took me to beat Metro Exodus on normal difficulty. I haven't been able to laugh at myself for stupidly thinking to do some in-game stuff in real life in ages. After my first long play session, I stood up from my computer, noticed it had gotten dark out, and felt a very real urge to charge the flashlight that I, Austin Wood, who is distinctly not Artyom, don't actually own in real life. Keeping up with all this crafting stuff - on top of charging my flashlight, cleaning my guns to keep them from jamming, and monitoring the local radiation levels - lends a tremendous sense of immersion to Metro Exodus. "I can see the change I bring to the world and it feels like my actions matter" Again, it's a simple system but it gets the job done. This system is fueled by what I've dubbed scrap materials and science materials, which can be found all over the place. I'd say the same for the general crafting system used for medkits, ammo, mask filters, and other handy items. I'm basically just using whatever weapon part gives the best stats, but it's still fun to improve my arsenal.

METRO EXODUS TRAINER MEGAGAMES REVIEW UPGRADE

Speaking of which, while the weapon upgrade system is incredibly simple and largely driven by the guns you recover from downed enemies rather than components found while exploring, it works well with Metro's formula. At the same time, there's nothing quite like chewing through a horde of mutants with a freshly upgraded shotgun. Metro Exodus does stealth pretty well - which is to say, it doesn't instantly go to hell the second one guard spots your big toe - but what can I say, I can only load a checkpoint so many times before my trigger finger gets itchy. I went with the tried-and-true Dishonored approach: go in stealthily whenever possible, but open fire when stealth is too much of a hassle. The combat itself is a varied mix of rock-solid gunplay and tense stealth missions, and I enjoyed both sides. And even when things are marked for me, I enjoy deciding how and when to handle them. I have fond memories of running into a talkative hermit in the bowels of a spider-infested shipwreck, for example. Main objectives and some optional ones are automatically marked on the map, but there are also plenty of surprises hidden in Metro Exodus. They feel like totally different worlds, and they're both filled with fun things to do and interesting characters to meet. The post-war acolytes of the Volga equate technology to Satan and are none too fond of you, but power-hungry slavers rule the Caspian Sea. The human inhabitants are wildly different, too. The icy Volga is stalked by dog-like Watchers, giant carnivorous shrimp, and all manner of ghouls, whereas the sandy Caspian Sea features enormous bats called gargoyles, packs of oversized mole rats, and some of the scariest spiders to ever scurry in the dark. As you'd expect from a tundra and a desert, they play very differently. That said, for me the Caspian Sea and the Volga were the high points of the game.













Metro exodus trainer megagames review